Wednesday, June 16, 2010

ZBrush MatCaps are COOL and applicable for Blender

MatCap (Material Capture), it is just a one time material that captures even the lightings and the shader of a material and apply it directly to your 3D model without needing of lighting setups.

I provided a wallpaper style tutorial,

(Click for full-view)

Pixologic MatCap Library

or watch it for more further info

Using ZBrush MatCaps in Blender from Kernon Dillon on Vimeo.


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